Unit reference

What you command, and what it can do

Both sides field the same set of unit types. Figures are generic, publicly published planning values, not classified data — enough to make range and mobility genuinely matter without representing any real system's exact performance.

Friendly (USMC) — rectangle frame Opposing (CPA) — diamond frame ••• platoon   •• section   • squad/team

Rifle squad

Infantry
Strength13
Speed (walk / rush)3.5 / 9 km/h
Weapon range400m effective, 600m max
Detection radius300m

Machine gun team

Support
Strength3
Speed2.8 km/h
Weapon range1,000m effective, 1,800m max
Detection radius400m

60mm mortar

Indirect fire
Strength4
Speed2.8 km/h
Range70m min, 3,500m max
Time of flight~25 seconds

Heavy machine gun team

Support
Strength3
Speed2.2 km/h
Weapon range1,900m effective, 6,800m max
Detection radius400m

Anti-tank team

Anti-armor
Strength2
Speed3.5 km/h
Weapon range2,200m effective, 2,500m max
Ammo2 guided rounds

Mechanized platoon

Mechanized
Strength30
Speed (road / cross-country)55 / 20 km/h
Weapon range2,200m (autocannon), 3,500m (ATGM)
ProtectionLight-medium armor

Motorized platoon

Motorized
Strength30
Speed (road / cross-country)65 / 15 km/h
Weapon range800m effective, 1,000m max
ProtectionLight

Scout team (LP/OP)

Reconnaissance
Strength4
Speed2 km/h
Detection radius700m
WeaponIndividual rifles, defensive only
Artwork

Illustrated in-house

Each unit's artwork above is original flat illustration, drawn to match the site's visual language rather than sourced photography.